Role: Sentinel
Role Description: Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.
Developer: Deadeye
Release Date:
Well-dressed and well-armed, French weapons designer Chamber expels aggressors with deadly precision. He leverages his custom arsenal to hold the line and pick off enemies from afar, with a contingency built for every plan.
Slot: Ability1
ACTIVATE to equip a heavy pistol. ALT FIRE with the pistol equipped to aim down sights.
Slot: Ability2
EQUIP a teleport anchor. FIRE to place it on the ground. While on the ground and in range of the anchor, REACTIVATE to quickly teleport to the anchor. The anchor can be picked up to be REDEPLOYED.
Slot: Grenade
EQUIP a trap that scans for enemies. FIRE to place it on the ground. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that Slows players caught inside of it. The trap can be picked up to be REDEPLOYED.
Slot: Ultimate
ACTIVATE to summon a powerful, custom sniper rifle that will kill an enemy with any direct hit to the upper body. ALT FIRE to aim down sights. Killing an enemy creates a lingering field that Slows players caught inside of it.
No additional images available.
Reward Type: Spray
XP Required: 20000
Reward Type: PlayerCard
XP Required: 30000
Reward Type: Spray
XP Required: 50000
Reward Type: Currency
XP Required: 60000
Reward Type: EquippableCharmLevel
XP Required: 75000
Reward Type: Spray
XP Required: 100000
Reward Type: PlayerCard
XP Required: 200000
Reward Type: EquippableSkinLevel
XP Required: 250000
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